Minigame

A minigame is, essentially, a game within a game. They are generally simpler than the main game, and can serve many different functions (or may simply be an amusing diversion from the main game).

Examples include hacking, lockpicking, gambling, puzzles, and even simple arcade games.

Minigames generally take place in a special gameplay mode (often involving a special interface), and are thus distinct from puzzles based on normal game mechanics (although the boundary is sometimes blurry).


 * Simple tests of dexterity (used for lockpicking in the later Fallout and Elder Scrolls games)
 * Simple versions of classic video games, such as:
 * Pipe Mania (used for the hacking interface in Bioshock)
 * Sokoban
 * Simple maze games, 2D platformers, or 2D shooters
 * Text adventures
 * Tetris and its variants
 * Puzzle games